Zelda – Producers Talk Fan Service

As part of Game Informer’s continuing coverage of the new Nintendo Switch and Wii U title, The Legend of Zelda: Breath of the Wild, the mag sits down with the series’ creator Shigeru Miyamoto and long-time producer Eiji Aonuma.

The pair are asked about how much they listen to the fans, how much fan feedback serves in creating the games.

Aonuma admitted that it used to not matter, that they did what they wanted to do with the games, but that an undisclosed fan (just before work began on BotW) said that he really really loved the series, but that in Skyward Sword, he missed the large, open world and being able to ride Epona around.  It was a sentiment that Aonuma felt echoed within him, and it was a feature that became important in developing the current release.

Miyamoto was then asked what he loved about the series, and he admits that the various animals of the world are a favorite of his.  BotW had a dedicated designer and programmer just for the animals in the game, of which he says there are many different types.  The horses, of course, which assist you, others which Link can interact with in the world and even hunt and eat, and yet others that are just a part of the environment.

Once the video uploads to YouTube, I’ll update the page here so you can watch it, but until then, click through to Game Informer’s site and check it out for yourself.


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