Despite rumors and hints that Link’s trusty steed would make an appearance in the upcoming installment of the hugely successful Zelda series, Eiji Aonuma confirmed in the newest Game Informer magazine (March issue, available digitally today) that this won’t be the case.
Rather, Link will be able to ride wild horses that he will have to catch and tame, prior to riding them. Stables will also be available throughout the expansive world to store your broken fillies. This seems like an interesting, added side quest to the game, as Link can now own multiple horses, name each of them, and must care for them by feeding and grooming them to rank them up. Yes, horses can die, and that death is permanent in the game. Maybe best not to get too attached.
Other cool items mentioned in the article:
Bombs are now detonated remotely.
Dungeons can be completed in any order and even skipped altogether, should you want to compete the game in less than an hour.
Speaking of dungeons, there will be far more of them in this game, but they will be shorter and easier to complete than previous games. You also won’t find new items within dungeons that you’ll have to use to take down said dungeon’s boss.
Most enemies will drop their weapons once defeated, and Link can use them as a weapon of his own. In fact, Link can even use, on occasion, the discarded limbs of his slain foes.
If that doesn’t get your Zelda whistle whet, I don’t know what will. Thankfully, we won’t have to wait much longer as the game launches alongside the Switch on March 3rd.